WABBIT SEASON

 'Be very, very quiet...We're hunting players....'

 

           

      

This mission is a fun mission to play.  Players are either Hunters or one of their prey, Ducks or Rabbits.

The rules for the Hunters are simple; you are only allowed to hunt the prey that is 'In-Season'.  Hunting 'Out-Of-Season' prey is bad.

The idea for Ducks and the Rabbits is to make sure that the other animal is the one that is in season, so that the hunters keep hunting them instead of you.... and remember, the prey can't fight back against the Hunters!!  Any time one of the Ducks or Rabbits zap a member of the opposing prey team, the season swaps.  If it is 'Duck Season' and a prey zaps an opposing prey, it becomes 'Rabbit Season' and visa versa.  So the Ducks and Rabbits should be careful not to zap an opposing prey if their own team is not already 'In-Season' because it will make them 'In-Season'.

But the Hunters should be warned......Towards the end of the Mission....the tables will be turned!!!

Hunters score by zapping 'In-Season' prey.

Ducks and Rabbits score points every time an opposing prey is zapped.

Players can choose to be on any team regardless of battlesuit colour they are wearing.

The number of players allowed on each team is important in this mission.  The Hunters should far outnumber the number of Ducks and Rabbits.  The number of Ducks and Rabbits should be the same.  As a guide, the suggested number of prey on a single prey team would be:

Total Players

#Of Prey

Less than 10

1

10 - 16

2

More than 16

3

The Navigator/Guardian is not active in this mission.

Mission Length: 7.5 minutes.

Skill Levels:  All players play at the same level.

Scoring: 

Event

Score

Hunter zap In-Season prey

100

Hunter zap Out-Of-Season prey

-120

Hunter zap own team

-100

Other team prey zapped

10

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