THIEF
The goal is to become the ultimate thief in the guild, through any means necessary

This can be played as individuals (6 max) or as multi- team

Players will all start as a novice.
As players gain points they will become better thieves & their physical prowess will change.
Thief Skills
All players will be able to steal points off other players by locking on to them.
A thief can turn off all their visible lights but will only be able to back stab,
To enable shadow mode press the feature button for 2 seconds.
To back stab; whilst in shadow mode a thief will be able to missile an opponent & deactivating them irrespective of toughness.

Notes:
The only way for a thief to gain lives is to become a better thief (move up a skill level).
When a player moves up a skill level they will start with the maximum number of lives and toughness applicable to that skill level.

If a thief shoots their own team they will lose points and toughness.

As a thief progresses through the skill levels their prowess will change in three ways:

Lives; The number of times a thief must be deactivated to be eliminated from the game
Toughness; The number of times a thief must be zapped to be deactivated
Shoot speed; The rate at which the phaser can be fired

These three attributes will change with each stage of skill level
Toughness will be regained when a thief is inactive at a rate of one point per 3 second

All arena targets and devices are inactive

Mission time: 15mins





Thief
Skill Level
Point Required
Lives

Toughness

Shoot Speed
S
teal Ratio
XP/Sec
Std Ranking
1 & 2
3 & 4
5 & 6
1
0
20
16
12
1
2/sec
50
2
500
19
15
11
2
2/sec
60
3
1100
18
14
10
4
2/sec
70
4
1800
17
13
9
6
2/sec
80
5
2600
16
12
8
8
3/sec
90
6
3500
15
11
7
10
3/sec
100
7
4500
14
10
6
12
3/sec
110
8
5600
13
9
5
15
4/sec
120
9
6800
12
8
4
17
4/sec
130
10
8000
11
7
3
20
5/sec
200
Action
Points
Handicap
Zap opponent
10
+ /- 1 x skill level diff.
Zap own team member
-10
Deactivate opponent
100
+/- 10 x skill level diff.
Deactivate own team
-100
Players gain bonus points for zapping opponents of a higher skill level