The goal is to become the ultimate thief in the guild, through any means necessary
This can be played as individuals (6 max) or as multi- team
Players will all start as a novice.
As players gain points they will become better thieves & their physical prowess will change.
All players will be able to steal points off other players by locking on to them.
A thief can turn off all their visible lights but will only be able to back stab,
To enable shadow mode press the feature button for 2 seconds.
To back stab; whilst in shadow mode a thief will be able to missile an opponent & deactivating them irrespective of toughness.
The only way for a thief to gain lives is to become a better thief (move up a skill level).
When a player moves up a skill level they will start with the maximum number of lives and toughness applicable to that skill level.
If a thief shoots their own team they will lose points and toughness.
As a thief progresses through the skill levels their prowess will change in three ways:
Lives; The number of times a thief must be deactivated to be eliminated from the game
Toughness; The number of times a thief must be zapped to be deactivated
Shoot speed; The rate at which the phaser can be fired
These three attributes will change with each stage of skill level
Toughness will be regained when a thief is inactive at a rate of one point per 3 second
All arena targets and devices are inactive
Mission time: 15mins