ASSAULT TOURNAMENT

The Ultimate Team GLADIATOR match

The objective is simple;

Survive as long as possible, Defeat the endless challenge of other teams and Score the highest team score during the tournament.

Teams

The tournament will consist of up to 6 teams of 4 players in each team.

Lives

All players start the game with a limited number of lives dependant on their skill level.

Additional lives can be gained by destroying targets, and zapping opponent players

Lives are lost each time a player is zapped (1 life), missiled (2 lives) or Nuked (3 lives).

Player will lose one live each time they zap or missile their own team.

Level

Initial Lives

Additional Lives available

Allocated

Destroying Targets

Zapping Opponents

1 - 3

30

4

0.25

4 - 6

25

4

0.25

7 - 9

20

3

0.25

A player must leave the arena when all their lives are lost

Players may only re-enter the arena as a whole team, logging in together.

Special Abilities

Zapping other players and destroying the in-field targets accumulates special points.

Special points are required to activate the special abilities available as indicated below;

Ability

Description

Rapid Fire

Rapid fire is achieved by zapping 4 opponents in a row.

You retain rapid fire until you are deactivated

Invulnerability

If you zap 5 players in a row, without being hit yourself, then you become invulnerable for 10 seconds

Payback

Payback allows you to come straight back to life after you have been deactivated. Pressed the feature button for 2 seconds when you are hit

Missiles

Your suit will tell you when missiles are available (5 special points each) Stay locked onto a player until you hear the 3rd high pitch tone and fire

Reset

Pressed the feature button for 2 seconds & Reset allows you to zap a player even when they are deactivated. Your suit will tell you when reset is available. (5 special points)

Nuke

Nukes take 3 lives from every opponent in the Arena, no matter where they are. Press the feature button for 2 seconds to launch a nuke but stay alive until activated. (25 Special points minimum)

Scoring:

Targets

Missile

Nuke

Zap

651

500 Opponent

-500 own team

500

100 opponent

-100 own team

Timing

The tournament can last upto 3 hours and teams may enter the arena as many times as they wish during the tournament

Note; Teams may be required to wait their turn as only 6 teams are allowed in the arena at any one time