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You are armed with a target rifle,
the shot speed is very slow (one shot per second) and there is no lock
on tone, but you can zap a player up to three time in a row, even when
they have been deactivated.
Players can be zapped at all
times. However they are only deactivated when they are zapped
while up. The deactivation time is five seconds. Being
zapped whilst deactivated does not extend the deactivation time.
There is a delay between when you
zap an opponent and when they are deactivated (about 0.5 seconds),
during this time your opponent can zap back.
You can only zap the same player
three times in a row before you must reset your phaser by zapping
another player or target.
Zap the bases and targets three
times in a row to destroy them and gain bonus points.
The Navigator does not play.
Mission Time is 10 minutes.
All players play at the same skill
level.
Scoring
| Event |
Team Score |
Ind / Ptns Score |
| Zap
opponent |
100 |
100 |
| Zap
own team member |
-50 |
-50 |
| Get
zapped |
-50 |
-50 |
| Destroy
Targets |
1001
(x3) |
801
(x5) |
| Destroy
Team Base |
1001 |
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